﻿package src {		import flash.display.Sprite;	import flash.events.MouseEvent;	import gs.TweenMax;	import gs.easing.*;		public class Bocadillo extends Sprite {		public function Bocadillo():void {			this.mouseChildren = false;			this.buttonMode = true;			this.addEventListener(MouseEvent.MOUSE_OVER, over);			this.addEventListener(MouseEvent.MOUSE_OUT, out);		}				private function over (e:MouseEvent):void {			TweenMax.to(this, 0.2, {scaleX:1.2, scaleY:1.2, rotation:5, ease:Quint.easeOut});		}				private function out (e:MouseEvent):void {			TweenMax.to(this, 0.2, {scaleX:1, scaleY:1, rotation:0, ease:Quint.easeOut});		}			}	}